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Unity Engine


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Script Reference

Unity Engine


TestOverlapPoint(Vector2, QueryFilter)

Tests if the provided point overlaps any shapes. See PhysicsQuery.QueryFilter.
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Definition

public bool TestOverlapPoint(Vector2 point, PhysicsQuery.QueryFilter filter)

Parameters

point

The point used to check overlap. This must be in world-space.

The filter to control the result returned.

Returns

Type

Description

boolIf the query overlaps anything.