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Unity Engine

Unity Engine

DrawTransformAxis(PhysicsTransform, float, float)

Draw a Transform axis. This is only used in the Unity Editor or in a Development Player.
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Definition

public void DrawTransformAxis(PhysicsTransform transform, float scale, float lifetime = 0)

Parameters

The Transform axis to draw.

scale


lifetime

How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.