기술 자료

Unity Engine

Unity Engine

PhysicsPlane

Represents a 2D plane.
읽는 시간 1분최근 업데이트: 2일 전

Definition

public struct PhysicsPlane

Fields

Value

Description

normalThe plane normal. This must be normalized for the plane to be valid.
offsetThe signed distance from the world origin to the plane, measured along PhysicsPlane.normal. A point lies on the plane when its dot product with the normal equals this offset.

Properties

Property

Description

isValidCheck if the plane is valid. To be valid, the PhysicsPlane.normal must be normalized.

Methods

Method

Description

GetSeparationGet the signed separation of a point from a plane.