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Vivox Unreal SDK

Vivox Unreal SDK

Request capture device access

Request microphone access from the user before joining channels.
読み終わるまでの所要時間 1 分最終更新 12日前

To ensure that voice functions as expected, developers who are using the Vivox SDK with applications on the following platforms must request capture device access before joining a channel.
  • Android
  • iOS
  • macOS
  • Windows 8 and later
Each platform has various ways to request capture device access. For example, you can use runtime permissions to ask a user if they want to give an application access to a capture device. For information about making runtime permission requests, refer to the platform-specific documentation that is maintained by each platform manufacturer. Unreal Engine editor must also be granted capture device access for voice chat to work in the editor.