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Unity Engine

Unity Engine

trainingDataDestination

Determines the name of the destination folder for the exported textures. (Editor only).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
注意
Deprecated. Training data export for baked lighting is deprecated.
public string trainingDataDestination { get; set; }

Remarks

For example, "myProject/30samples" would create a folder called “30samples”in the root-level Project folder. To be able to export textures, see LightingSettings.exportTrainingData.