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Unity Engine

Unity Engine

compressLightmaps

Whether to compress the lightmap textures that the Progressive Lightmapper generates. (Editor only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
注意
Deprecated. Use LightingSettings.lightmapCompression instead.
public bool compressLightmaps { get; set; }

Remarks

When this is set to
true
, Unity compresses the lightmap textures that the Progressive Lightmapper generates. When this is set to
false
, Unity does not compress the lightmap textures.
Compressed lightmap textures take up less space on disk and in memory, but may introduce unwanted visual artifacts.
This setting affects lightmaps generated by the Baked Global Illumination system. It only applies to the Progressive Lightmapper.
When Unity serializes this
LightingSettings
object as a Lighting Settings Asset, this property corresponds to the Compress Lightmaps property in the Lighting Settings Asset Inspector.
Additional Resources: Lighting Settings Asset, [wiki:progressive-lightmapper|The Progressive Lightmapper]].