ドキュメント

Unity Engine

Unity Engine

SetAdditionalCompilerArgumentsForGroup(BuildTargetGroup, string[])

BuildTargetGroup is marked for deprecation in the future. Use PlayerSettings.SetAdditionalCompilerArguments instead.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. Use SetAdditionalCompilerArguments(NamedBuildTarget buildTarget, string[] additionalCompilerArguments) instead
public static void SetAdditionalCompilerArgumentsForGroup(BuildTargetGroup targetGroup, string[] additionalCompilerArguments)

Parameters

targetGroup

The BuildTargetGroup to set the additional compiler arguments for.

additionalCompilerArguments

An array of the additional compiler arguments.

Remarks

Sets additional compiler arguments for a BuildTargetGroup.
Additional Resources: AdditionalCompilerArguments.