ドキュメント

Unity Engine

Unity Engine

GetDefaultShaderChunkCount()

Gets the default limit on the number of shader variant chunks Unity loads and keeps in memory.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static int GetDefaultShaderChunkCount()

Returns

Type

Description

int

Remarks