ドキュメント

Unity Engine

Unity Engine

SetAdditionalCompilerArguments(NamedBuildTarget, string[])

Sets additional compiler arguments for a build target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetAdditionalCompilerArguments(NamedBuildTarget buildTarget, string[] additionalCompilerArguments)

Parameters


additionalCompilerArguments

An array of the additional compiler arguments.

Remarks

Additional Resources: AdditionalCompilerArguments.