ドキュメント

Unity Engine

Unity Engine

runInBackground

If enabled, your game will continue to run after lost focus.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool runInBackground { get; set; }