audioSpatialExperience
Determines if the Unity app's final mixed audio stream is spatialized.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static AudioSpatialExperience audioSpatialExperience { get; set; }
Remarks
The value selected here is set once when the app is first started. This value can be changed dynamically at runtime via the C# AudioSettings.audioSpatialExperience property. This setting is only supported on visionOS.