ドキュメント

Unity Engine

Unity Engine

firstStreamedLevelWithResources

First level to have access to all Resources.Load assets in Streamed Web Players.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Removed. Use AssetBundles instead for streaming data
public static int firstStreamedLevelWithResources { get; set; }

Remarks

Use this variable to specify the index of the first level that will have access to all Resources.Load assets.