openGLRequireES32
Specifies whether the application requires OpenGL ES 3.2 support.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool openGLRequireES32 { get; set; }
public static bool openGLRequireES32 { get; set; }