Remote Config files
Create and deploy Remote Config files in JSON format.
Read time 1 minuteLast updated 18 hours ago
Creation
- In the Unity Editor, right-click in the Project window, then select Create > Services > Remote Config.
- Name the configuration.
- Press Enter.
File Format
For the files to be properly parsed they must respect the JSON schema.Example
The following example contains these keys:- A string key
name - An long key
id - A JSON key
user_schema
{ "$schema": "https://ugs-config-schemas.unity3d.com/v1/remote-config.schema.json", "entries": { "name": "example_name", "id": "10000000000", "user_schema": { "user_id_key": "user_id", "user_name_key": "user_name" } }, "types": { "id": "LONG" }}
File Deployment
When you've created your Remote Config files, you can deploy them to your chosen environment. To deploy a file:- In the Unity Editor, select Services > Deployment. For Unity Versions earlier than 2022, select Window > Deployment. The Deployment window displays your local Remote Config files.
- Select your chosen Remote Config files and select Deploy Selected.