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Remote Config
  • Overview
  • Get started
  • Concepts
  • Tutorials
    • Write configuration
    • Code integration
    • Configuring your project
    • Configure stateful Audiences
    • Upgrade Guide
  • Reference
  • Privacy and consent
  1. Introduction to Remote Config

Configure stateful Audiences

Create custom stateful audiences in Analytics and use them in Game Overrides for targeted gameplay.
Read time 1 minute
Last updated 4 months ago

To create custom stateful Audiences, go to Analytics > Audiences, and select Create Audience.
Give your Audience a name and description. Use rules paired with operators to define your Audience.
Audience defined as players who have made at least one transaction in your game.
To use your Audience in a Game Override:
  1. In the Unity Dashboard, go to Development > Products.
  2. Select Game Overrides.
  3. Select the More (⋮) menu next to your Game Override and select Edit.
  4. Select the Targeting tab.
  5. Select Audiences and choose your Audience from the list. You can choose more than one Audience for your Game Override.
  6. Select Next and select Finish.

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