Struct FCreateTicketOptions
Review the structure for specifying parameters when creating a matchmaking ticket.
Read time 1 minuteLast updated 21 days ago
Include
#include <MatchmakerClient/Public/Models/CreateTicketOptions.h>
Syntax
USTRUCT(BlueprintType)struct FCreateTicketOptions
Fields
QueueName
Target queue this ticket should create a match in.
Declaration
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")FString QueueName
Blueprint
C++
Attributes
Target queue this ticket should create a match in.
Declaration
TSharedPtr<FJsonObject> Attributes
C++