UNITY_LIGHT_PROBE_PROXY_VOLUME
UNITY_LIGHT_PROBE_PROXY_VOLUME is set when Light Probe Proxy Volume feature is supported by the current graphics API and is enabled in the Graphics Tier settings. You can only set a Graphics Tier in the Built-in Render Pipeline.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_LIGHT_PROBE_PROXY_VOLUME = 23
Remarks
Additional Resources: LightProbeProxyVolume, TierSettings.enableLPPV.