SHADER_API_GLES30
SHADER_API_ES30 is set when the Graphics API is OpenGL ES 3 and the minimum supported OpenGL ES 3 version is OpenGL ES 3.0.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SHADER_API_GLES30 = 31
Remarks
Additional Resources: Graphics.minOpenGLESVersion, PlayerSettings.openGLRequireES31AEP, PlayerSettings.openGLRequireES32