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TextureImporterFormat

Imported texture format for TextureImporter.
Read time 3 minutesLast updated 3 days ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public enum TextureImporterFormat

Remarks

Most of the values match the ones in TextureFormat, with addition of the "Automatic" ones that pick the best format based on platform and texture type or usage.
Additional Resources: TextureImporter.textureFormat.

Fields

Value

Description

Alpha8TextureFormat.Alpha8 texture format.
ARGB16TextureFormat.ARGB4444 texture format.
ARGB32TextureFormat.ARGB32 texture format.
ASTC_10x10ASTC compressed RGB(A) texture format, 10x10 block size.
ASTC_12x12ASTC compressed RGB(A) texture format, 12x12 block size.
ASTC_4x4ASTC compressed RGB(A) texture format, 4x4 block size.
ASTC_5x5ASTC compressed RGB(A) texture format, 5x5 block size.
ASTC_6x6ASTC compressed RGB(A) texture format, 6x6 block size.
ASTC_8x8ASTC compressed RGB(A) texture format, 8x8 block size.
ASTC_HDR_10x10ASTC compressed RGB(A) HDR texture format, 10x10 block size.
ASTC_HDR_12x12ASTC compressed RGB(A) HDR texture format, 12x12 block size.
ASTC_HDR_4x4ASTC compressed RGB(A) HDR texture format, 4x4 block size.
ASTC_HDR_5x5ASTC compressed RGB(A) HDR texture format, 5x5 block size.
ASTC_HDR_6x6ASTC compressed RGB(A) HDR texture format, 6x6 block size.
ASTC_HDR_8x8ASTC compressed RGB(A) HDR texture format, 8x8 block size.
AutomaticChoose texture format automatically based on the texture parameters.
BC4TextureFormat.BC4 compressed texture format.
BC5TextureFormat.BC5 compressed texture format.
BC6HTextureFormat.BC6H compressed HDR texture format.
BC7TextureFormat.BC7 compressed texture format.
DXT1TextureFormat.DXT1 (BC1) compressed texture format.
DXT1CrunchedDXT1 (BC1) compressed texture format using Crunch compression for smaller storage sizes.
DXT5TextureFormat.DXT5 (BC3) compressed texture format.
DXT5CrunchedDXT5 (BC3) compressed texture format using Crunch compression for smaller storage sizes.
EAC_RETC2/EAC compressed 4 bits / pixel unsigned R texture format.
EAC_R_SIGNEDETC2/EAC compressed 4 bits / pixel signed R texture format.
EAC_RGETC2/EAC compressed 8 bits / pixel unsigned RG texture format.
EAC_RG_SIGNEDETC2/EAC compressed 4 bits / pixel signed RG texture format.
ETC2_RGB4ETC2 compressed 4 bits / pixel RGB texture format.
ETC2_RGB4_PUNCHTHROUGH_ALPHAETC2 compressed 4 bits / pixel RGB + 1-bit alpha texture format.
ETC2_RGBA8ETC2 compressed 8 bits / pixel RGBA texture format.
ETC2_RGBA8CrunchedETC2_RGBA8 compressed color with alpha channel texture format using Crunch compression for smaller storage sizes.
ETC_RGB4ETC 4 bits/pixel compressed RGB texture format.
ETC_RGB4CrunchedETC_RGB4 compressed texture format using Crunch compression for smaller storage sizes.
R16TextureFormat.R16 texture format.
R16_SIGNEDTextureFormat.R16_SIGNED texture format.
R8TextureFormat.R8 texture format.
R8_SIGNEDTextureFormat.R8_SIGNED texture format.
RFloatTextureFormat.RFloat floating point texture format.
RG16TextureFormat.RG16 texture format.
RG16_SIGNEDTextureFormat.RG16_SIGNED texture format.
RG32TextureFormat.RG32 texture format.
RG32_SIGNEDTextureFormat.RG32_SIGNED texture format.
RGB16TextureFormat.RGB565 texture format.
RGB24TextureFormat.RGB24 texture format.
RGB24_SIGNEDTextureFormat.RGB24_SIGNED texture format.
RGB48TextureFormat.RGB48 texture format.
RGB48_SIGNEDTextureFormat.RGB48_SIGNED texture format.
RGB9E5TextureFormat.RGB9e5Float packed unsigned floating point texture format with shared exponent.
RGBA16TextureFormat.RGBA4444 texture format.
RGBA32TextureFormat.RGBA32 texture format.
RGBA32_SIGNEDTextureFormat.RGBA32_SIGNED texture format.
RGBA64TextureFormat.RGBA64 texture format.
RGBA64_SIGNEDTextureFormat.RGBA64_SIGNED texture format.
RGBAFloatTextureFormat.RGBAFloat floating point RGBA texture format.
RGBAHalfTextureFormat.RGBAHalf half-precision floating point texture format.
RGFloatTextureFormat.RGFloat floating point texture format.
RGHalfTextureFormat.RGHalf half-precision floating point texture format.
RHalfTextureFormat.RHalf half-precision floating point texture format.