AndroidWindowInsetsType
Options for specifying different types of system UI elements that generate window insets.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
[Flags]public enum AndroidWindowInsetsType : uint
Remarks
Use this enum with PlayerSettings.Android.requestedVisibleInsets to specify whether the status bar, navigation bar, both, or none should be visible by default when your application starts.
Examples
using UnityEditor;public class ApplyInsets{ public static void Setup() { // Request status and navigation bars to be visible for the application. PlayerSettings.Android.requestedVisibleInsets = AndroidWindowInsetsType.NavigationBars | AndroidWindowInsetsType.StatusBars; }}
Fields
Value | Description |
|---|---|
| NavigationBars | Represents the area of the screen the system navigation elements occupy. |
| None | No inset type selected. |
| StatusBars | Represents the area of the screen the system status bar occupies at the top of the screen. |