ModelImporterNormalCalculationMode
Normal generation options for ModelImporter.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public enum ModelImporterNormalCalculationMode
Remarks
Normals can be calculated by Unity using several methods. They can be either unweighted or weighted by area, angle or both.
Additional Resources: ModelImporter.normalImportMode.
Fields
Value | Description |
|---|---|
| AngleWeighted | The normals are weighted by the vertex angle on each face. |
| AreaAndAngleWeighted | The normals are weighted by both the face area and the vertex angle on each face. |
| AreaWeighted | The normals are weighted by the face area. |
| Unweighted | The normals are not weighted. |
| Unweighted_Legacy | The normals are unweighted. This option uses the legacy algorithm for handling hard edges. |