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Unity Engine


GetObjectOverrides(GameObject, bool)

Retrieves a list of objects with information about object overrides on the Prefab instance.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static List<ObjectOverride> GetObjectOverrides(GameObject prefabInstance, bool includeDefaultOverrides = false)

Parameters

prefabInstance

The Prefab instance to get information about.

includeDefaultOverrides

If true, components will also be included even if they only contain overrides that are default overrides. False by default.

Returns

Type

Description

List<ObjectOverride>List of objects with information about object overrides.

Remarks

If includeDefaultOverrides is true, components will also be included even if they only contain overrides that are default overrides. This parameter is false by default.
Additional Resources: ObjectOverride