IconContent(string, string)
Fetch the GUIContent from the Unity builtin resources with the given name.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static GUIContent IconContent(string name, string text)
Parameters
Returns
Type | Description |
|---|---|
| GUIContent |
Remarks
EditorGUIUtility.IconContent is used to create a GUIContent for a GUI element. Only icons are loaded. Typically the icon from is fetched using the first argument. Only the name of the icon, without the png extension is needed.
Assets/Editor Default Resources/IconsThe second argument provides the text for a hovering tooltip. This string needs to start with a vertical bar "|" character to flag it as a tooltip.
Note: The hovering over the tooltip cannot currently be positioned.