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Unity Engine


IconContent(string, string)

Fetch the GUIContent from the Unity builtin resources with the given name.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static GUIContent IconContent(string name, string text)

Parameters

name

Name of the desired icon.

text

Tooltip for hovering over the icon.

Returns

Type

Description

GUIContent

Remarks

EditorGUIUtility.IconContent is used to create a GUIContent for a GUI element. Only icons are loaded. Typically the icon from
Assets/Editor Default Resources/Icons
is fetched using the first argument. Only the name of the icon, without the png extension is needed.
The second argument provides the text for a hovering tooltip. This string needs to start with a vertical bar "|" character to flag it as a tooltip.
Note: The hovering over the tooltip cannot currently be positioned.