WritePose()
Write the full 3D position and rotation of the body to the currently set _transformObject. If no _transformObject is assigned, this method will do nothing and false will be returned.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool WritePose()
Returns
Type | Description |
|---|---|
| bool | Whether the _transformObject was written to. |