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Unity Engine


WritePose()

Write the full 3D position and rotation of the body to the currently set _transformObject. If no _transformObject is assigned, this method will do nothing and false will be returned.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool WritePose()

Returns

Type

Description

boolWhether the _transformObject was written to.