GetWorldPoint(Vector2)
Gets a world point transformed from a local point relative to the body.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 GetWorldPoint(Vector2 localPoint)
Parameters
The local point to transform.
Returns
Type | Description |
|---|---|
| Vector2 | The transformed world point. |