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Unity Engine


GetWorldPoint(Vector2)

Gets a world point transformed from a local point relative to the body.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 GetWorldPoint(Vector2 localPoint)

Parameters

localPoint

The local point to transform.

Returns

Type

Description

Vector2The transformed world point.