SetDrawDepth3D(Vector3)
Sets the draw depth from a 3D position, using the axis that matches the transform plane of the world this body is in.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetDrawDepth3D(Vector3 position)
Parameters
The 3D position to take the draw depth from.
Remarks
The relevant axis is taken from the position using the PhysicsWorld.transformPlane of the body's world. If PhysicsWorld.TransformPlane.Custom is used, the draw depth is set to zero. If the body is not valid, nothing happens. See PhysicsBody.drawDepth.