Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetElementDepth3D(Vector3)

Set the element depth using the specified 3D position. The relevant axis will be extracted using the current _transformPlane. If PhysicsWorld.TransformPlane.Custom is used, the element depth is always set to zero. For more details, see _elementDepth.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public void SetElementDepth3D(Vector3 position)

Parameters

position

The 3D position to extract the element depth from.