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Unity Engine


PhysicsConstants

Constants used throughout the 2D physics system.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Struct
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly struct PhysicsConstants

Static Fields

Value

Description

MaxPolygonVerticesThe maximum number of supported vertices in PolygonGeometry.
MaxWorkersA constant defining the maximum number of worker threads supported by physics simulation. The current device may support fewer or more than this.
MaxWorldCapacityThe maximum number of PhysicsWorld that can exist at one time. The world array grows on demand up to this ceiling, which is the limit of the 16-bit world index carried in physics handles.