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Unity Engine


DrawLine(Vector2, Vector2, Color, float)

Draw a Line.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public void DrawLine(Vector2 point0, Vector2 point1, Color color, float lifetime = 0)

Parameters

point0

The start of the line.

point1

The end of the line.

color

The color to draw with.

lifetime

How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.