SetTileFlags(Vector3Int, TileFlags)
Sets the TileFlags onto the Tile at the given position.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void SetTileFlags(Vector3Int position, TileFlags flags)
Parameters
Remarks
Refer to Scriptable Tiles and Tilemap for more information.