EditorPreviewFloodFill(Vector3Int, TileBase)
Does an editor preview of a flood fill with the given Tile to place. on the Tilemap starting from the given coordinates.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public void EditorPreviewFloodFill(Vector3Int position, TileBase tile)
Parameters
Remarks
The editor preview is used for previewing possible additions to the Tilemap. Refer to Scriptable Tiles and Tilemap for more information.