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Unity Engine


RemoveTileAnimationFlags(Vector3Int, TileAnimationFlags)

Removes the TileAnimationFlags from the Tile at the given position.
Read time 1 minuteLast updated 6 days ago

Definition

public void RemoveTileAnimationFlags(Vector3Int position, TileAnimationFlags flags)

Parameters

position

The position of the Tile on the Tilemap.

The TileAnimationFlags to remove from the Tile.