GetObjectToInstantiate(Vector3Int)
Gets the GameObject which will be instantiated by a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public GameObject GetObjectToInstantiate(Vector3Int position)
Parameters
Returns
Type | Description |
|---|---|
| GameObject | Returns the GameObject to be instantiated by the Tile at the position. |
Remarks
Refer to Scriptable Tiles and Tilemap for more information.