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Unity Engine


GetObjectToInstantiate(Vector3Int)

Gets the GameObject which will be instantiated by a Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 8 days ago

Definition

public GameObject GetObjectToInstantiate(Vector3Int position)

Parameters

position

The position of the Tile on the Tilemap.

Returns

Type

Description

GameObjectReturns the GameObject to be instantiated by the Tile at the position.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.