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Unity Engine


GetEditorPreviewColor(Vector3Int)

Gets the Color of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.
Read time 1 minuteLast updated 9 days ago

Definition

public Color GetEditorPreviewColor(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

ColorColor of the editor preview Tile at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.