HasTile(Vector3Int)
Returns whether there is a Tile at the position.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public bool HasTile(Vector3Int position)
Parameters
Position to check.
Returns
Type | Description |
|---|---|
| bool | Returns true if there is a Tile at the position. Returns false otherwise. |