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Unity Engine


ParticleSystem.CustomDataModule

Script interface for the CustomDataModule of a Particle System.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Struct
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public struct ParticleSystem.CustomDataModule

Remarks

Properties

Property

Description

enabledSpecifies whether the CustomDataModule is enabled or disabled.

Methods

Method

Description

GetColorGet a ParticleSystem.MinMaxGradient, that is being used to generate custom HDR color data.
GetModeFind out the type of custom data that is being generated for the chosen data stream.
GetVectorGet a ParticleSystem.MinMaxCurve, that is being used to generate custom data.
GetVectorComponentCountQuery how many ParticleSystem.MinMaxCurve elements are being used to generate this stream of custom data.
SetColorSet a ParticleSystem.MinMaxGradient, in order to generate custom HDR color data.
SetModeChoose the type of custom data to generate for the chosen data stream.
SetVectorSet a ParticleSystem.MinMaxCurve, in order to generate custom data.
SetVectorComponentCountSpecify how many curves are used to generate custom data for this stream.