RangeAttribute
Attribute used to make a float or int variable in a script be restricted to a specific range.
Read time 4 minutesLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
- Inherits from: PropertyAttribute
[AttributeUsage(AttributeTargets.Property|AttributeTargets.Field, Inherited = true, AllowMultiple = false)]public sealed class RangeAttribute : PropertyAttribute
Remarks
When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.
Examples
using UnityEngine;public class Example : MonoBehaviour{ // This integer will be shown as a slider, // with the range of 1 to 6 in the Inspector [Range(1, 6)] public int integerRange; // This float will be shown as a slider, // with the range of 0.2f to 0.8f in the Inspector [Range(0.2f, 0.8f)] public float floatRange;}
Constructors
Constructor | Description |
|---|---|
| RangeAttribute(System.Single,System.Single) | Attribute used to make a float or int variable in a script be restricted to a specific range. |