Microphone
Use this class to record to an AudioClip using a connected microphone.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public sealed class Microphone
Remarks
You can get a list of connected microphones from the Microphone.devices property and then use the Microphone.Start and Microphone.End functions to start or end a recording session using one of the available devices.
Note: On Unity Web, the class requires user authorization to function. Request authorization via Application.RequestUserAuthorization before use.
MicrophoneStatic Properties
Property | Description |
|---|---|
| devices | A list of available microphone devices, identified by name. |
Static Methods
Method | Description |
|---|---|
| End | Stops recording. |
| GetDeviceCaps | Get the frequency capabilities of a device. |
| GetPosition | Get the current recording position in samples. |
| IsRecording | Query if a device is currently recording. |
| Start | Start Recording with device. |