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Unity Engine


WindZone

Wind Zones add realism to the trees you create by making them wave their branches and leaves as if blown by the wind.
Read time 6 minutesLast updated 5 days ago

Definition

public class WindZone : Component

Remarks

Note: This only works with trees created by the tree creator or imported from SpeedTree Modeler.

Constructors

Constructor

Description

WindZone()The constructor.

Properties

Property

Description

modeDefines the type of wind zone to be used (Spherical or Directional).
radiusRadius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).
windMainThe primary wind force.
windPulseFrequencyDefines the frequency of the wind changes.
windPulseMagnitudeDefines how much the wind changes over time.
windTurbulenceThe turbulence wind force.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.