audioSpatialExperience
Determines if the Unity app's final mixed audio stream is spatialized.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static AudioSpatialExperience audioSpatialExperience { get; set; }
Remarks
The value selected here is set once when the app is first started. This value can be changed dynamically at runtime via the C# AudioSettings.audioSpatialExperience property. This setting is only supported on visionOS.