audioSpatialExperience
Determines if the Unity app's final mixed audio stream is spatialized.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public static AudioSpatialExperience audioSpatialExperience { get; set; }
Remarks
At startup, the value set via the player settings is used. That initial setting can be changed dynamically at runtime via this C# property. This setting is only supported on visionOS.