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Unity Engine


firstStreamedLevelWithResources

First level to have access to all Resources.Load assets in Streamed Web Players.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
Warning
Removed. Use AssetBundles instead for streaming data
public static int firstStreamedLevelWithResources { get; set; }

Remarks

Use this variable to specify the index of the first level that will have access to all Resources.Load assets.