preserveFramebufferAlpha
When enabled, preserves the alpha value in the framebuffer to support rendering over native UI.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool preserveFramebufferAlpha { get; set; }
Remarks
Applies to Android, iOS, Embedded Linux, tvOS, and visionOS platforms.