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Unity Engine


preserveFramebufferAlpha

When enabled, preserves the alpha value in the framebuffer to support rendering over native UI.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool preserveFramebufferAlpha { get; set; }

Remarks

Applies to Android, iOS, Embedded Linux, tvOS, and visionOS platforms.