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Unity Engine


ClampMagnitude(Vector2, float)

Creates a copy of a given vector, with its magnitude clamped to a maximum length.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static Vector2 ClampMagnitude(Vector2 vector, float maxLength)

Parameters

vector

The vector to clamp.

maxLength

The maximum length to clamp the vector to.

Returns

Type

Description

Vector2A copy of
vector
with its magnitude clamped to
maxLength
.