ExecuteDefaultActionAtTarget(EventBase)
Executes logic after the callbacks registered on each element in the BubbleUp phase have been executed, unless the event propagation is stopped by one of the callbacks. PreventDefault.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
[EventInterest(EventInterestOptions.Inherit)]protected virtual void ExecuteDefaultActionAtTarget(EventBase evt)
Parameters
The event instance.
Remarks
This method is designed to be overriden by subclasses. Use it to implement event handling without registering callbacks, which guarantees precedences of callbacks registered by users of the subclass.
Use EventInterestAttribute on this method to specify a range of event types that this method needs to receive. Events that don't fall into the specified types might not be sent to this method.