Default
The default keyboard layout of the target platform.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Default = 0
Remarks
An iOS example is shown below:
Examples
using UnityEngine;using UnityEngine.iOS;public class ExampleClass : MonoBehaviour{ private TouchScreenKeyboard keyboard; protected void OnGUI() { GUI.skin.button.fontSize = 36; if (GUILayout.Button("Keyboard")) { keyboard = TouchScreenKeyboard.Open("Hello", TouchScreenKeyboardType.Default); } }}