mipCount
User-defined mipmap count.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int mipCount { readonly get; set; }
Remarks
Use this property to override the number of mipmaps that will be generated for this render texture. Only supported on devices that return true for SystemInfo.hasMipMaxLevel. Additional Resources: RenderTextureDescriptor.useMipMap.