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Unity Engine

Unity Engine

accelerationStructureBuildFlagsOverride

Whether to override the build flags specified when creating a RayTracingAccelerationStructure.
Read time 1 minuteLast updated 2 months ago

Definition

public bool accelerationStructureBuildFlagsOverride { readonly get; set; }

Remarks

If you set this value to
true
, Unity uses RayTracingMeshInstanceConfig.accelerationStructureBuildFlags when it builds the acceleration structure for the geometry referenced by this ray tracing instance.