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Unity Engine

Unity Engine

accelerationStructureBuildFlags

The flags Unity uses when it builds the acceleration structure for the geometry referenced by this ray tracing instance configuration.
Read time 1 minuteLast updated 2 months ago

Definition

public RayTracingAccelerationStructureBuildFlags accelerationStructureBuildFlags { readonly get; set; }

Remarks

If you set
accelerationStructureBuildFlagsOverride
to
true
, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.