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Unity Engine

Unity Engine

cullingSplits

The array of CullingSplit structs.
Read time 1 minuteLast updated 2 months ago

Definition

public readonly NativeArray<CullingSplit> cullingSplits

Remarks

A Camera and a Spot Light have one culling split. A Point Light has six splits, one split per cubemap face. Directional Lights have 1-4 splits depending on their shadow cascade count.